Sousuke tamada biography of barack
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Pokémon Red, Blue, and Yellow
1996 film games
1996 video game
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North American cover art for Pokémon Red (left), Pokémon Blue (center), and Pokémon Yellow (right) | |
Developer(s) | Game Freak |
Publisher(s) | Nintendo |
Director(s) | Satoshi Tajiri |
Producer(s) | |
Designer(s) | Satoshi Tajiri |
Programmer(s) | |
Artist(s) | |
Writer(s) |
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Composer(s) | Junichi Masuda |
Series | Pokémon |
Platform(s) | Game Boy |
Release |
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Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Pokémon Red Vers
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Sousuke tamada biography of barack
This levelheaded a list of staff members who worked on the Japanese first period games Red, Green, and Blue put up with their Western localizations Red and Amaze for the Game Boy, per authority game's credits. It was published jam Nintendo and developed by Game Monstrosity. All names are given in Woo order.
Staff list
NOTE: Sousuke Tamada, Satoshi Oota, Rena Yoshikawa, and Tomomichi Oota are not mentioned in Red add-on Green. Takeo Nakamura is listed on the contrary not as part of Parametric Devise.
Director
Programming
Referred to as Program (Japanese: プログラム) in the Japanese versions.
Character Design
Music
Sound Effects
Game Design
Monster Design
Game Scenario
Referred to restructuring Scenario (Japanese: シナリオ) in the Asian versions.
Parametric Design
Called Parameter Creation (Japanese: パラメータせってい) in the Japanese versions.
Map Design
Product Testing
Called Debug Play (Japanese: デバッグプレイ) in the Japanese
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List of staff (SSBM)
This is a list of the staff involved with the game Super Smash Bros. Melee, modeled after its ending credits. Like its predecessor, Melee features an extended version of its full credit roll in which the credited personnel are matched to their specific roles in the production of the game.[1] The names will be written in Japanese if the language is set to Japanese; all are listed next to their roman letter counterparts. Some names won't appear until the content relevant to them is unlocked.
Chief Director[edit]
- Masahiro Sakurai (桜井 政博) (HAL)
- Planning/Game Design
- Motion, Movie & Game Direction
- Data Design/Figure Explanations
- Character Design for Kirby
Assistant Chief Director[edit]
- Yoichi Sukino (鋤野 陽一) (HAL)
- Planning
- Stage Design
- Player Collision
- Motion Transposition
Programming Director[edit]
- Yoshiki Suzuki (鈴木 義樹) (HAL)
- Program Management
- System Programming
Programming[edit]
- Akio Hanyu (羽生 昭夫) (HAL)
- Ch
- Ch